It wasn’t until I noticed “level 2” and then scrolled back to the left by grabbing the bar did I see that I had to first buy the level 1 and choose the upgrade before anything would occur on the default level 2. I was at machine gun level 2 and went to buy a new turret and no amount of anything was working. If you want to have it automagically deposit funds when the green bar is full, then give me a sound or something, but don’t make me click it.
Recommend taking this out & just having them generate income is fine. It’s just turning this game into a clicker game and that bores me. I think having to click on $ symbol to collect money from a tax area is tedious and serves absolutely no purpose. (I’m learning, but after maxing out $$ it sure went away fast!) And when they returned, I got etherium! Ok, send all my spies out.
#STARCRAFT 2 GEM TOWER DEFENSE STRATEGY HOW TO#
It wasn’t at all clear how to obtain etherium or how to send spies on missions and after running so low on etherium, I happened to click on one of the ! symbols on the map and lo and behold I could send a spy there. What the heck are all the components / parts that you use to get a turret upgraded? Is there any difference of these, or can I just treat all of them the same as “widgets needed to move the upgrade level a bit”? I’m not sure how it got recaptured, but a few turns later I could no longer claim a piston and it said the cultists owned it. I’ll admit there is so much going on in the map that I’m overwhelmed, but I had a port and then I didn’t. Not sure how a captured port / area goes from being mine to the cultists. I could tell there is some sort of shading there, and I clicked on it more or less accidentally to get me a new piston. When I capture a port (the one with the steam piston for upgrading cannons to level 2), it wasn’t immediately obvious that I had to “claim” the piston to get it shipped to me. Dashed circles around these I read as “go here now”. Ones that I’ve already done are way too easy to go again, but they sometimes disappear off the map and sometimes they hang around. On the colors of the towers on the map (are they even called towers?) and if they have a dashed circle underneath: first off, am color blind, so what I might call them & what you may call them may be two different things, but in general, I’m not sure which towers I’m supposed to go after. Hey, so far loving this game, but there are a few things that either I have questions or feedback on and was hoping someone would shed some light on this: text follows so you don’t have to click through – If anyone else is playing this, and have answers let me know! So much going on, and I sat down and composed a long post of questions & feedback. A gun will glow, indicating that ability is ready and you can use them when you are getting overwhelmed. You will find yourself moving towers quite a bit to focus on certain enemies or take advantage of a barrage type of shot that builds up over time. You have to balance reloading your guns by pulling them into the middle of the tower - they can’t shoot and they can block another tower from moving. There are characters that come onto the screen and introduce new things, or ask for help or a number of things. The background music is nice and the sound design is good. Each set of buildings has a green bar that slowly fills and then you click it to collect the taxes. You can grow / upgrade your buildings to increase your taxes and your research. You have an entire base with all these buildings, you have spies you send on missions, you can buy / upgrade towers.Įvery 10-15 minutes you get “attacked” where you have to do a certain mission, so there is time pressure to crank out a few other missions to get $$ and components to upgrade your existing guns. It’s huge, tons of stuff going on besides the single tower.